> For the complete documentation index, see [llms.txt](https://whitepaper.fundora.life/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.fundora.life/game-overview/tools/reward-multiplier.md).

# Reward Multiplier

The tools reward multiplier is a special way that all Fundora players enjoy the multiplied race reward. Depending on the tools used during the race, rewards may be higher up to 2.5 times the base reward rates.

Random rewards multipliers will be assigned to the tools when the player gets them for the first time, and they will increase as players upgrade their tools. Also, rarity has a huge effect on a tool's multiplier.&#x20;

The table shown below demonstrates the rarity multiplier interval and upgrade increase rate.

<table data-full-width="false"><thead><tr><th align="center">LEVEL</th><th align="center">REGULAR</th><th align="center">UNIQUE</th><th align="center">CRYPTON</th></tr></thead><tbody><tr><td align="center"></td><td align="center">1</td><td align="center">1.00 - 1.10</td><td align="center">1.25 - 1.50</td></tr><tr><td align="center">1 - 10</td><td align="center">0%</td><td align="center">0%</td><td align="center">0%</td></tr><tr><td align="center">11</td><td align="center">0%</td><td align="center">3% - 10%</td><td align="center">8% - 15%</td></tr><tr><td align="center">12</td><td align="center">0%</td><td align="center">3% - 10%</td><td align="center">8% - 15%</td></tr><tr><td align="center">13</td><td align="center">0%</td><td align="center">3% - 10%</td><td align="center">8% - 15%</td></tr><tr><td align="center">14</td><td align="center">0%</td><td align="center">3% - 10%</td><td align="center">8% - 15%</td></tr></tbody></table>

For example; Player 1 has 2 regular, 1 unique and 1 crypton tool and Player 2 has 2 unique and 2 crypron tools. Each players' tools are between level 1 to 10. In the same race at League 4, Player 1  comes in 1st and Player 2 comes in 3rd rank.&#x20;

As seen below; even though Player 2 comes in 3rd, gets fairly better rewards because of the tool reward multiplier.&#x20;

<table><thead><tr><th width="117"></th><th>Tool 1 Multiplier</th><th>Tool 2 Multiplier</th><th>Tool 3 Multiplier</th><th>Tool 4 Multiplier</th><th>Average</th><th>Final Rewards</th></tr></thead><tbody><tr><td>Player 1</td><td>R: 1.00</td><td>R: 1.00</td><td>U: 1.06</td><td>C: 1.42</td><td>1.12</td><td>1.12 x 8 = 9 Gold</td></tr><tr><td>Player 2</td><td>U: 1.08</td><td>U: 1.09</td><td>C: 1.45</td><td>C: 1.42</td><td>1.26</td><td>1.26 x 6 = 8 Gold</td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td>League 4 Rewards</td><td><p>1st: </p><p>8 Gold</p></td><td><p>2nd: </p><p>6 Gold</p></td><td><p>3rd: </p><p>6 Gold</p></td><td><p>4th: </p><p>5 Gold</p></td><td><p>5th: </p><p>3 Gold</p></td><td></td></tr></tbody></table>
